Experience as Design
Samuel Misslen at work in the Montreuil workshop
Atelier[jes] is the creative association of Johan Brunel and Samuel Misslen. Since 1998, they have been collaborating on a wide range of projects: industrial and artistic objects, educational scenography, space design and architecture.
Their goal is to simplify the relationship between human and object: "For us, objects are interfaces that can be used intuitively and make sense without having to go through too much talking. As we are invested both in design construction, we produce objects that are highly practical to make and use; economy in construction is taken into account during the initial design stage."
Pascal Gautrand: Does your creative process differ depending on whether you are working on scenography or your furniture line?
Atelier[jes]: When we invent interactive installations, we do so in the framework of responding to a commission. The forms that we propose are strongly linked to the educational information we want to transmit to visitors. They are technically quite complicated objects, requiring the coordination of several enterprises for their production. The creation of objects and furniture result from a much more free and spontaneous beginning, and best reflect our own personal sensibilities.
It's true that it might seem more difficult to launch oneself into a context without constraints, but that hasn't been the case for us because the objects are first of all destined to furnish our own interiors. So we have the triple satisfaction of designing them, fabricating them, and using them.
PG: What are the materials with which you work?
AJ: We favor materials that endure through time and age well, with a pleasant appearance. For example, wood, metal and ceramic.
PG: What relationship do you imagine between the objects that you conceive of and their future users?
AJ: Our creations are the fruit of different dynamics. There is first the desire to create an object that can respond to our own needs, the possibility realizing it for ourselves, the refinement of its form and proportions in search of a maximum of beauty.
The form of the objects that we create adapt to the human and not the inverse, because our process of creation involves the production of prototypes that we test, sometimes for many years, such as with chair n°3 which we used daily for a year and a half in front of our computers before ever presenting it. The objects are made to accommodate the people who use them, to help create a pleasant environment.
En 2013, at Made in Town, Atelier(jes]'s wood designs are presented in the exhibition Complément d'objets: wood.
Made in Mazamet. Made in Town founder, consultant and teacher, he is graduated from the Institut Français de la Mode and used to be a boarder in the fashion design division at the Villa Medici in Rome. He develops a reflexion, mainly in the fashion field, about the manufacturing culture. His approach, oriented towards the promotion of know-how, expresses through writing, video and fashion design. As a consultant, he especially collaborates with Première Vision for the organization of Maison d’Exceptions: a dedicated area about fabric know-how within the show and for the online magazine Maison d’Exceptions whose he is editor.
Alongside with the Made in France Première Vision trade show, the exceptional rendez-vous of French haute façon held at Carreau du Temple in Paris, dive into the online magazine on salonmadeinfrance.com.
Made in Town interrupts the daily grind, taking a voyage south to the Midi-Pyrenees region of France, in pursuit of local savoir-faire and products, desiring (as always) to strengthen the bond between the public and producers. The exhibition Made in Town / Montagne Noire parks its suitcases first at the Castres Economic Fair.
In order to promote the know-how and the characteristics of La Rochère glass factory, located in Passavant-la-Rochère in the French department of Haute-Saône, Made in Town conducted a series of six video interviews of French and European designers, who have integrated the know-how of the glass factory into their creations. Each in their own way, they mastered glass.